injectParticles(const MInt spawnParticlesCount, const MFloat *spawnCoord, const MFloat particleDiameter, const MFloat particleDensityRatio, const MFloat particleVelocity, const MFloat sprayConeAngle, const MFloat coneDiameter, std::function< MFloat(MInt)> holePositionAngle, std::function< MFloat(MInt)> injectorDiameter, std::function< MFloat(MInt)> holeNozzleAngle, const MBool hull, const MInt parcelSize, const MInt noInjectionHoles) | SprayModel< nDim > | private |
injectParticles(const MInt spawnParticlesCount, const MFloat *spawnCoord, const MFloat particleDiameter, const MFloat particleDensityRatio, const MFloat particleVelocity, const MFloat sprayConeAngle, const MFloat coneDiameter, const MBool hull, const MFloat nozzleAngle, const MInt parcelSize, const MInt noInjectionHoles) | SprayModel< nDim > | inlineprivate |