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Multiphysics at AIA
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LPTBase< nDim > Member List
This is the complete list of members for
LPTBase< nDim >
, including all inherited members.
advanceParticle
()=0
LPTBase< nDim >
pure virtual
BitsetType
typedef
LPTBase< nDim >
checkCellChange
(const MFloat *oldPosition, const MBool allowHaloNonLeaf=false)
LPTBase< nDim >
coupling
()=0
LPTBase< nDim >
pure virtual
effectiveWallCollisionRadius
() const
LPTBase< nDim >
inline
virtual
energyEquation
()=0
LPTBase< nDim >
pure virtual
firstStep
()
LPTBase< nDim >
firstStep
() const
LPTBase< nDim >
fullyEvaporated
()
LPTBase< nDim >
fullyEvaporated
() const
LPTBase< nDim >
getNghbrList
(std::vector< MInt > &, const MInt)
LPTBase< nDim >
hadWallColl
()
LPTBase< nDim >
hadWallColl
() const
LPTBase< nDim >
hasCollided
()
LPTBase< nDim >
hasCollided
() const
LPTBase< nDim >
hasProperty
(const LptBaseProperty p)
LPTBase< nDim >
hasProperty
(const LptBaseProperty p) const
LPTBase< nDim >
initProperties
()
LPTBase< nDim >
interpolateAndCalcWeights
(const MInt cellId, const MFloat *const x, MFloat *const result, std::vector< MFloat > &weight, MFloat *const gradientResult=nullptr)
LPTBase< nDim >
isInvalid
()
LPTBase< nDim >
isInvalid
() const
LPTBase< nDim >
isWindow
()
LPTBase< nDim >
isWindow
() const
LPTBase< nDim >
m_accel
LPTBase< nDim >
m_cellId
LPTBase< nDim >
m_creationTime
LPTBase< nDim >
m_densityRatio
LPTBase< nDim >
m_neighborList
LPTBase< nDim >
m_oldCellId
LPTBase< nDim >
m_oldPos
LPTBase< nDim >
m_oldVel
LPTBase< nDim >
m_partId
LPTBase< nDim >
m_position
LPTBase< nDim >
m_properties
LPTBase< nDim >
m_velocity
LPTBase< nDim >
motionEquation
()=0
LPTBase< nDim >
pure virtual
particleWallCollision
()
LPTBase< nDim >
virtual
reqBroadcast
()
LPTBase< nDim >
reqBroadcast
() const
LPTBase< nDim >
reqSend
()
LPTBase< nDim >
reqSend
() const
LPTBase< nDim >
resetWeights
()=0
LPTBase< nDim >
pure virtual
s_backPtr
LPTBase< nDim >
static
s_distFactorImp
LPTBase< nDim >
static
s_floatElements
LPTBase< nDim >
static
s_intElements
LPTBase< nDim >
static
s_interpolationMethod
LPTBase< nDim >
static
s_interpolationOrder
LPTBase< nDim >
static
toBeDeleted
()
LPTBase< nDim >
toBeDeleted
() const
LPTBase< nDim >
toBeRespawn
()
LPTBase< nDim >
toBeRespawn
() const
LPTBase< nDim >
updateProperties
(const MBool init=true)
LPTBase< nDim >
wallParticleCollision
()
LPTBase< nDim >
virtual
wasSend
()
LPTBase< nDim >
wasSend
() const
LPTBase< nDim >
~LPTBase
()=default
LPTBase< nDim >
virtual
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